Patch 0.3.8.2
Arson Demo (Beta) » Devlog
Greetings Arsonists! It’s been a while but I’ve been making a metric TON of additions to the game during that time, a lot of which you won’t see until the next major update. For now though i thought it best to push the changes i have since there are significant QOL fixes as well.
Updates:
- fixed the lazer overclock not pointing in the right direction
- finalized the Eigenweapon menu
- fixed the blueprint menu not being fully functional (it didn’t give the player the crafted weapon)
- fixed the overload shader on the guns not activating.
- fixed the skill tree skill display obscuring the skill tree itself
Additions:
- added ambient enemies to non-combat areas.
- added “juice” to raycast bullets.
The next two updates will be some of the largest updates but also some of the last of the 3.0 update series:
Upcoming updates:
- 0.3.9 (adding the pre-boss cutscene with Edward Eigen)
- 0.4.0 (adding the final stage boss with the Elder Colossus along with the demo end screen)
Files
Arson(Release).exe 1.5 GB
Version 90 50 days ago
arson-linux.zip 1.3 GB
Version 90 50 days ago
arson-mac.zip 1.3 GB
Version 99 50 days ago
Get Arson Demo (Beta)
Arson Demo (Beta)
Play as a robot that can swap between three combat forms to defeat the monstrosities ravenging earth.
| Status | In development |
| Author | Code Rebellion Studios |
| Genre | Adventure, Action, Platformer |
| Tags | 2D, Metroidvania, Side Scroller |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- Patch 0.3.8.8-120 hours ago
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- Patch 0.3.8.435 days ago
- Patch 0.3.8.338 days ago
- Patch 0.3.8.1-292 days ago
- Fix 0.3.8.1-192 days ago
- Patch 0.3.8.393 days ago

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